Indie Gaming PC

Try/Buy/Wait: Break the Game

In Try/Buy/Wait, Checkpoint writers review a game and give you a recommendation on whether to Try the game via demos/buy-and-refund, Buy the masterpiece of a game immediately, or Wait until the game is on sale – letting you know if a game is ultimately worth your money and time.

BlootanYour Writer: Blootan
Top 3 Favorite Games: Collar x MaliceCode: Realize, Danganronpa Series
Favorite Genre: Otome Visual Novels
Recently Finished: Break the Game, Backbone Prologue, Katamari Reroll
Currently Playing: .Hack G.U. Re: CodeWorld of WarcraftFinal Fantasy XIV: Shadowbringers
Bio: FGC TO | Co-Organizer of [email protected] | Writer | BEMANI | DRS/SDVX | UNIST | Follow me @superbloo!


Meet Kevin. Kevin is trapped in “The Game” and needs you to help him escape. You are the “Player”. Someone has imprisoned Kevin and you’re the only one that can free him and his friends.



Upon starting up Break the Game, you encounter Kevin. He’s a small cube-like AI programmed by the game’s creator, has been stuck inside this game for 8259 days, and wants out. The creator has created several other AIs that resemble Kevin within the game, but is dissatisfied with them and is destroying them.

Starting off, Kevin must get in contact with another friend of his within the game. In order to meet up with her and others, he needs to find a teleporter. The only person who has a teleporter is Jack, who is…a little crazy. Regardless, the escape adventure begins, and on our way to Jack we go. On the way there, we start meeting enemies, and even Satan! Turns out, Satan is a pretty okay guy. Shortly after, you meet Jack and reunite with your friends within the game.





All the characters and dialogue are extremely quirky. Every character is constantly making comments and talking as you play. The concept is that the small-cubed AI have gained a will of their own and want to escape from their overlord. It’s kind of charming in its own way, but the story is fairly normal when you break it down.

The dialogue itself is presented as very fourth wall breaking. It is very meme-y and riddled with lots of internet humor throughout pretty much the entire game. This type of writing might not be for everyone if you’re not into those sorts of games. I’ve seen it compared to games akin to Undertale, for example.



I do, however, think the gameplay and controls are solid. Break the Game is a side-scrolling platformer. I’ve played through lots of games like this and although I’m not always great at them… they’re fun. Starting off, all you can really do is jump. As you progress, you gain weapons and abilities. The first one is a standard gun, and later on, you get what is basically an air dash to improve your mobility around the levels.



I initially thought this would only be a platformer with no enemies. You were just supposed to escape, right?

It felt more engaging and enjoyable after I had received a few new abilities. As someone who is pretty bad at platformers, I was most excited when I acquired the dash ability. Jumping feels clean and smooth already, but being able to dash straight up or across is very useful.

The gameplay is what kept me most interested all the way through. Thanks to indie games, the side-scrolling platformer genre is still going strong. For the price, this game is great for anyone looking to play a quick, quirky platformer.

The graphic design was fairly interesting. Lots of bright, vibrant colors were used and different viewing angles. The level design itself was fairly straight forward and didn’t change a whole lot from level to level, in contrast to the colors and visuals, which would greatly vary. With its psychedelic vibe, this strikes me as the type of game that focused more on the story-driven aspects of the game and its visual presentation.






For the price, I think this game is worth buying now. I wouldn’t say I think every aspect of this game is impressive; the audio did not particularly stand out, but the gameplay and premise were enjoyable enough to justify the cost. It’s not exceptionally long, but not every game needs to overstay its welcome.

If you enjoy silly side-scrolling platformers and memes, this is a game definitely worth picking up.

Break the Game was developed and published by Simon Fredholm (@Insanity_Games_). It has been available for the PC via Steam platform since July 15, 2019 and retails for $9.99, though as it recently came out there may be a sale on it come the Winter Steam Sale. The game was preceded by 2018’s Escape the Game, featuring similar characters and content.

Review written with inspiration from PlantPowers (@AndredaFonseca2).